In the fight with the final demon in the Mage Academy, if you select an attack that hits all enemies (Yarra's haze is the only one available at that point I think) the targeting highlighting will show the HP bars of enemies that haven't been summoned yet. Doesn't really break anything, but it lets you walk around/behind the bad guys without triggering the fight because the trigger is on the stairs.ģ) Not sure if this next one can be fixed, because it might be something more fundamental with the battle system. Her dialogue before the attack implies that it should only hit Tal and always faint him.Ģ) At the merchant camp in the meeting hall, the edges of the stage are not solid. I also noticed that depending on how Tal is equipped and especially if he guards, he has a good chance of surviving the attack. I'm doing my second run and found a few minor bugs.ġ) In the first encounter with Yarra, if Tal is already fainted, the "Lust Bomb" will hit Simon instead. obviously not talking about the obvious one -P Reply Delete That Shining Sword in the unpeople mansion was very very sneaky. you know, additional stimuli always desired. Sorry if you've answered this before, but are you planning on adding or commissioning CGs? The scenes are super hot already. Later, on Megail's route when I go to the bar and talk to the 3 workers, I get a dialogue with Trin about how she couldn't make anymore clones. By the end of Aka's route I used all of Trin's clones, but I did NOT clone the 3 workers in the bar. Minor bug I think? In my playthrough I did Aka's Route first. They really are a believable father-daughter pair. I must say, your writing is awesome! I especially like Robin's dialogues during Aka's route, she has so many of Simon's characteristics, but has a youthful feminine side of her so that she's not just a total copy. Just finished playing TLS for the first time.
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