![]() v1.23 is included as a fall back for any new bugs.Ĭhanged "–" to "-" in the move list.(different characters, the second is the one you get form the keyboard minus key)įixed a minor bug in pokedex. Some things might be broken because this build was built from the source code obtained from decompiling the binary of v1.23, and I had to fix alot of errors it caused. I'm currently working on a rom hack with Pokemon Crystal.Fixed a bug that caused the program to crash when loading save files that had only been saved once.(no backup data)Ĭhanged directory paths from \\ to Path.Combine()įixed bag item limits between verions 99 RSE 999 FRLG (999 berry and pc all versions)Īttempt to auto detect FR/LG base on keywords in the filename "Fire" or "Red" for FR and "Leaf or "Green" for LG, if fails shows prompt. Scripting is a lot harder if done the "hardcore" way.Īll in all, editing trainers or doing some mapping with a hex editor isn't any harder than this - it's only changing bytes from one to another. bytes are in decimal instead.īut yeah, now that you've read it through don't tell me it was that hard ) It seems Lu-Ho wanted to keep X and Y location bytes still in hexadecimal whileas Picture no. See shiny quagsire's definition for this a couple of posts below.) = $165A8F (8F 5A 16 08, 08 is still a part of the script pointer and shouldn't be changed unless you know what you're doing. = "Walk up and down" (03, notice that this is the 4th in the list (00, 01, 02, 03)) = 21 (21 00, if it would be 21 01, the person would be at 1 * FF + 21 = 120) = 18 (12, notice that 12 in hexadecimal is 18 in decimal) Now, let's take another look at the data of the person with AdvanceMap. Under "Edit" click Goto and type in the offset of the person. Now, open the same Pokemon FireRed ROM with a hex editor. Open AdvanceMap and go to the event data of the person next to the pokecenter (on the right).īelow, you'll see its offset is at 3B4EDC. Now as a simple example, let's change the specifics of a person in Viridian City in Pokemon FireRed. The problem is that first you've to locate the offset, where the data you wish to edit, is located. However, editing the data isn't as easy as you may have gotten used to. So do as you normally do when hacking a game.ġ) Open the ROM with the tool (in this case your hex editor). ![]() GoldFinger is a fine hex editor which I use myself, you can download any hex editor you want to but this one is kinda user-friendly. So, hacking is actually only changing bytes. By opening the ROM with it, it shows what the ROM looks like - it's full of bytes, nothing else. ![]() Now that you know what different numbers in hexadecimal system mean, it's time to download a hex editor ! Hex editor is a tool that can be used for hacking any game you desire. In hexadecimal system, those are: 0, 1, 2. There are 16 different numbers in hexadecimal system whileas there are only 10 in the "normal" number system (0, 1, 2.8, 9). ![]() ![]() You can additionally use Calculator to do this ) The only skill you really need is to know how to convert numbers of decimal system into hexadecimal system. Really, there isn't anything magical about editing data with a hex editor. Now, some of you might think "nah, I won't bother reading this because it's hard an all.". ![]()
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